﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.Dev
{
    public class DefaultConsoleManager : IConsoleManager
    {

        public virtual void Reset()
        {
        }

        public virtual void Dispose()
        {
        }

        public virtual void AcceptString(string s)
        {
        }


        public SerializationData Data { get; set; }

        public void SerializeData(DefaultSerializationManager manager)
        {
        }

        public void DeserializeData(DefaultSerializationManager manager, SerializationData newData)
        {
        }
    }
}
